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Saturday, March 26, 2011

Starting to Think About Components

Added a Components section to the rules. Looking at maybe using The Game Crafter and/or Superior POD to make print-on-demand prototypes, neither appears to have a minimum quantity, which is great because ideally I'd like to print 1, work out the kinks, and then print 5-10 to send around for blind playtesting.
  • Game Board - game crafter does 10" x 10" boards, which is modest, but may work since we're down to 24 tiles. May do a separate floating board for the Market. Score tracks could go around that or the main board.
  • Dice - 3 per player would be cool, but not realistic.
  • Player Boards - I scrapped these already. They'd be nice but haven't been necessary.
  • Prediction cards - such low quantity, may source these separately and distribute among several copies, or come up with an alternate component to hide this decision. 
  • Player Pawns - could be used for the score track, or could use cubes if can color match. Game Crafter has two types so those will work for Hunters and Gatherers.
  • Exploration Tiles - this is the key feature missing from Game Crafter, but Superior POD has them at 5/8" size.
  • Claim Markers - this could be tiles or anything that's flat and matches the player colorse.
  • Equipment Cards - next to-do is to knock this down to 30 (three per character per player = 3 * 2 * 5)

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