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Sunday, April 24, 2011

Game Board Version One

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2 comments:

  1. I like the circle one better. It looks more unique, but still offers the multiple paths to connection that a hex map would give. That might also be a drawback too, as it would be more difficult to block people's continuous territory gathering in a hex format. That might take away one of the strategic elements.

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  2. Those are exactly the concerns my playtester's raised. I'm curious how much easier it really will be in practice to circumvent a block. It looks like it will take 2 spaces rather than 3 to get around, which may move it into "difficult, but possible" whereas now you might as well try something else. As with every aspect of this game, only playtesting will tell.

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