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Monday, April 25, 2011

Equipment Card Distribution

Now that we have played several games where all the equipment is in face-up stacks and you can buy whatever you want (for an appropriate price), I'm taking another pass at how many of each card there should be. I want to keep the numbers small enough to create some good tension, but large enough that nobody gets boxed-out of buying what they want, at least at the beginning.

The ability to be a jerk and buy out every copy of a card should be mitigated by the carrying limits, which I'm looking to reduce to 2 equipment for Gatherers.

My thought is that re-usable items should have 5 of each, assuming the game will support 5 players. I should find out how many cards per sheet, and flesh out the available space with the rest of the cards.


Playing with the cost estimator on game crafter it looks like there's a price bump when you move from 64 to 65 cards. There are going to be 10 Hunt or Gather prediction cards, so that leaves 54 for this deck. Just an estimate, but as good a starting point as any.
  • 5 Club
  • 5 Sling
  • 5 Atlatl (requires spear)
  • 5 Bow
  • 8 Spear
  • 10 Arrow (requires bow)
  • 8 Pouch
  • 8 Torch

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