(As a side note, one missing piece from the Atlatl/Sling comparison is the scenario where the first tile that you find while hunting with a Sling is a deadly animal, which eliminates your second chance to search.)
Item / Weapon / Combo | Find | Kill | Success |
---|---|---|---|
Gatherer | 76% | - | 76% |
Gatherer with 1 item | 25% | - | 25% |
Gatherer w/ pouch + 2 items | 48% | - | 48% |
Club | 76% | 52% | 40% |
Sling | 45% | 83% | 57% |
Spear | 67% | 64% | 43% |
Atlatl | 76% | 75% | 57% |
Bow&Arrow | 76% | 66% | 50% |
Sling+Club | 76% | 67% | 51% |
Sling+Spear | 76% | 71% | 54% |
Sling+Bow&Arrow | 76% | 69% | 52% |
Sling+Atlatl | 76% | 78% | 59% |
Club+Spear | 76% | 62% | 47% |
Spear+Bow&Arrow | 76% | 68% | 52% |
Find means the odds of drawing a tile that it is possible to take.
Kill is the average chance of taking the found tile (see the 3rd table in my previous post).
Success is the combined probability of taking a tile in a given turn.
All of these percentages assume no knowledge of what has previously been found. It does factor in exploring twice per turn (an initial failed attempt increases the odds of the next attempt because we're dealing with a pool of only 24 tiles).
Of course since these are blind odds, if you do know what it is you are hunting, or that a given tile is a plant vs. animal, your odds will increase significantly.
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