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Lester, Kris, and Ryan |
What we tried
- 3 goal limit
- Goals are always draw 2 keep 1
- Players start with 5 points worth of equipment.
- Bow costs 6, Atlatl 5, Pouch 4.
- One spear has a trade value of 1.
- Events stay up, even animals
- Trader stays until the end of your next turn.
- Events that change village let you score one disk now.
- Turn in 3 disk for one equipment or to draw 2 goals and keep one.
Notes
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Kris, red, killed a mammoth Ryan, yellow, was paranoid Myself, purple, eventual wolf master Lester, green, scored herb in fall |
What's next?
Change "hunger cube" to "explore cube", it's a more clear description of its purpose, and the obvious name in retrospect.
New event: Cornucopia replaces Bird. It's a collection of plants that can be gathered, worth 1 herb, 1 berry, and 1 nut.
Change Woolley Mammoth to Young Mammoth, an animal worth 2 meat and 2 hide that has 5 life.
Try arrows cost at 0, but you may only buy them if you have bow.
Goal points move down mostly 3-4. Speaker for dead should be 2 per other goal.
Move event disks further from the village, they are better mid game.
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