It's take a couple weeks, and I haven't let anybody else play during that time, but I think I've got a set of costs that brings this game back into balance, and gives more flexibility for players to choose which weapons they want to use, rather than forcing people to use certain weapons at certain times. You still can't start with an Atlatl, but you can get a few spears and come back for one.
Amount of change since last play indicated in red. Starting / respawn points set at 4.
Weapon | Cost | + To Roll | Damage |
Club | 1 | 1* | 4 |
Sling | 3 (+1) | 4 | 1 |
Spear | 1 (-1) | 2 | 3 |
Atlatl | 4 (+1) | 3 | 4 |
Bow | 3 (-1) | 4 | 2 |
Arrow | 1 | - | - |
Pouch | 4 | - | - |
Torch | 2 | - | - |
* +1 First Hunt
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