Weapon | Roll to Hit | Odds of Hitting | Notes |
Club | 12 | 37% | 13 would be 26% |
Sling | 9 (+1) | 74% (-10%) | 2 hits is 55% |
Spear | 11 (+1) | 50% (-12.5%) | |
Atlatl | 8 (-1) | 84% (+10%) | |
Bow | 7 (-1) | 90% (+6%) | 2 hits is 81% |
 |
older edition (green explore disks) |
What we tried
The above hunting odds adjustments, and Bow/Atlatl costs raised to 4, and fixed the starting equipment at 4, regardless of how many players.
Notes
Dan went sling + spear, missed a lot with sling, but with terrible rolls. I went Atlatl with no spears, gathered, sold, bought a spear and got killed.
Dan eventually had success with his sling, and I came back with a spear, eventually buying another Atlatl after some successful gathering.
Conclusion
We agree that being able to start out with an Atlatl or Bow without any ammunition feels like you're trying to game the system rather than playing within the theme.
Next Steps
Next test will price those equipment higher so that you can't start with them.
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