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Thursday, December 12, 2013

Upgrade Kits

I've sent out upgrade kits to the remote playtesters who participated in the first big round of blind playtesting. This post is a supplement to the card labeled "Instructions" hiding in with the player aids. (It is double sided!)

Here is an overview of what's new:

  1. Starting points are always 4, regardless of the number of players.
  2. There are a few more goals, and goals are worth more points.
  3. The hunting system has been simplified. Instead of weapons having attack modifiers, now you just need to roll the number on the equipment card.
  4. When a character dies, the next time you use that character you get an extra goal and 2 points for equipment.
  5. The better equipment is now more powerful, but more expensive.
  6. You can trade in equipment to get better/different equipment throughout the game.
  7. There are 50% more exploration disks so the game takes closer to an hour than 45 minutes.
I hope you enjoy the changes!

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