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Saturday, June 30, 2012

Rules Rewrite

Published an update to the rules today. After getting feedback from 4 "blind playtest" groups I re-worked the rules so the game would be easier to learn for the first time without anybody there to teach it. I got the rules reviewed edited by a third editor, and also proofread by another person. Here they are:
Tomorrow I'll order a few copies to put together and send out for another round of playtesting and review.

Sunday, June 3, 2012

Initial Reviews


There are a couple great reviews of Hunt or Gather up on The Game Crafter. One is from a playtester, but one who did not work with me on the game and learned it directly from the rules, and the other is from the print-on-demand publisher where it is featured as a staff pick!


"...There's enough strategy to keep you engaged, but not so much you need to obsess over every decision. In other words, it's the kind of game that's actually fun to play.

The game's competitive, but not mean spirited. You can't hurt your opponent directly, though the rules encourage you to tell white lies here and there. Hunt or Gather favors trickery, strategy, and out-of-the-box thinking, which makes victory all the sweeter..."

-Erin Snyder


"This is a great game that works well whether you're a group of two or a group of five. Most games that are designed for two player don't scale as well when you go up to larger groups, but this one does a great job.
...
You know you've picked a good game when your friends ask to play it again. And H||G got played three times in one day with my particular group. For that reason I give the game 5 stars."

-JT

For the full text of these reviews visit the Hunt or Gather page on Game Crafter.